[Version 1.1.0] Various Game Updates


We spent some time updating the game based on feedback we received from friends who played the game.

Here are some of the updates we made:

  • Added more context to the opening scene of the game
  • Added Dark UI versions of the Inventory and Crafting Menus
  • Updated the Map Menus to show finished maps and highlight which one you're currently in (as well as versions for both timelines)
  • Added a Full Meter for a temporary power-up when you eat popcorn
  • Updated the game logic so that you can no longer skip ahead and go out of order with objectives or various aspects of the game
  • Finalized Gregorn's Condo map (as well as the image on the Title Screen and End Credits)
  • Updated balloon sprites to fit with the timeline color schemes
  • Rearranged the UI elements on the screen so they're more title-safe and block less of the background
  • Updated all interactable elements to activate when touched by the player instead of requiring a button press
  • Created a sprite for the Factory Panel (both timelines)

This is the first GGJ project we dedicated a full day to fixing up bugs for, but let us know if you encounter anymore! We still recommending downloading the game because some unexpected bugs can happen in the browser version that are difficult for us to debug.

Files

Duality_Windows.zip 171 MB
Feb 13, 2022
Duality_Web.zip Play in browser
Feb 13, 2022
Duality_macOS.zip 213 MB
Feb 13, 2022

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